MSX adventure programming
Edición de la obra MSX adventure programming
| Autor | Steve Lucas |
|---|---|
| Editorial | Argus Bks |
| Fecha de publicación | 1985 |
| Lugar | London |
| Idioma | inglés |
| Páginas | 190 |
| Número de Cutter | L933m |
The book to teach you how to write your own adventure programs, including developing the plot, drawing the map, and translating the objects in the game into DATA statements. High resolution graphics and sound are also described, and listings for three typical adventure games are also included.