
Character Animation in 3D,
Use traditional drawing techniques to produce stunning CGI animation (Focal Press Visual Effects and Animation)
Edición de la obra Character Animation in 3D,
| Autor | Steve Roberts |
|---|---|
| Editorial | Focal Press |
| Fecha de publicación | July 26, 2004 |
| Idioma | inglés |
| Páginas | 264 |
| Formato | Paperback |
| ISBN-13 | 9780240516653 |
| ISBN-10 | 0240516656 |
| OCLC | 56965547 |
| Número de Cutter | R647c |
Based on 10 years of animation teaching experience, this comprehensive guide to key techniques will ensure your skills best fit the computer animation workplace. A complete understanding of the vital animation drawing skills will be achieved by learning the pitfalls in a 2D exercise then applying these skills when using 3D animation packages. Providing a broad coverage this book will be relevant whatever 3D package you use, Softimage XSI, Maya, 3ds max or LightWave. Just knowing and being able to use a specific 3D software package does not make you an animator, but reading this book will! The Free CD-ROM includes; how to animate exercises in each specific 3d animation program; short movies showing best practice; computer models so you can experiment and learn; a free demo copy and discount code for the best 2D animation software you can buy, DigiCel FlipBook.Note: CD-ROM/DVD and other supplementary materials are not included.